Part 1
You can buy the same facility more than once at the Market,
but each purchase costs more gold.
The maximum number you can buy is different for each facility.
Workbench: 5
Chair: 29
Farm: 18
Seeds, Styrin Tree, Douv Tree, Barn: 6
Barrel, Cooking Station, Oven, Alchemy Pot: 1
Part 2
Press and hold to clear trees and rocks. Clear the obstacles within
a certain area and a facility becomes Buildable. You can place 9
facilities per screen.
Removing a tree or rock gives you 200 Research Points.
You can move to another plot of land. There are 3 screens in all.
Stamina is spent when you clear obstacles such as trees and rocks,
when you build a facility, and when you cook a meal.
Stamina recovers 1 per minute. It recovers up to 24 hours' worth,
but never past the maximum.
You can raise the maximum with research and with the Gourmet Pack
in the shop.
Part 3
Research Points are used to unlock new facilities, to upgrade facilities,
and as ingredients for some dishes.
Research Points are obtained from the Workbench.
To place a facility, you must buy the facility you unlocked
through research at the Market.
For the Farm you have to buy Seeds as well, not just the facility.
Part 4
You can demolish a facility you have placed.
You can switch to a different seed.
One seed is needed per farm. Even if you upgrade the facility and the
number of crops you can grow increases, the number of seeds needed
does not change.
You can Instant Harvest the produce of the selected facility.
It does not apply to facilities of the same type built in a
different place.
Upgrading a facility raises its output or lets it produce new food.
What becomes possible at the next level is shown here.
Part 5
If you do not have enough of a material, you can tap it
to check how to get it.
Cooking requires stamina. Even if you have all the materials,
you cannot cook without enough stamina.
Part 6
Tapping the table lets you choose the food to feed the characters
sitting at the seats.
Tap to sit on a chair. Buying “Dining Hall Chair” at the
Market increases the number of characters that can eat at once.
Eating raises Fullness. Once Fullness reaches 100% or more,
the character cannot eat until they get hungry again.
Fullness drops by 1% every 15 minutes.
Every time Meal Lv rises by 1, Max HP, DEF and ATK / Recovery rise
by 1%. It can be raised up to Lv100.
Part 7
Each tap increases the number of foods eaten at once.
Press and hold for continuous selection.
You can select up to 7 kinds of food at a time.
Gaining a certain amount of Nutrition raises
a character's Meal Lv.
All selected foods are placed on the table.
They are not consumed until the Eat button is pressed.
Deselects all foods and returns
to the dining table screen.
You can deselect a food.
